Too little, too late.
Where's the big payoff of Carl's death? I wanted to see him as an undead pudding eater going after his Dad!
Instead we got visions, crying & a suicide.
The scene lacked any emotional power. Know why? Because you can't subject your audience to inhuman barbarism & hopelessness constantly and then try to extract sympathy from them after being conditioned not to care!
I didn't care that Carl died. If it was during the first or (boring) second season, I would have cared.
Yet again, the wildly swinging pendulum of character development gets the better of any established story logic.
It's as if the characters can't decide whether or not they're good or evil - at least for any length of time.
Again, continually punishing the audience with despair and hopelessness is not the way to KEEP the audience. Add to that the fluctuating characters & you most definitely will alienate the audience!
Make up your mind, TWD! Hell, I only watch it now for the walker gags.